local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 19065
L0_1.ActorAlias = "19065"
L1_1 = {}
L1_1.q1906510 = 1906510
L1_1.q1906513 = 1906513
L1_1.q1906501 = 1906501
L1_1.q1906511 = 1906511
L1_1.q1906502 = 1906502
L1_1.q1906503 = 1906503
L1_1.q1906512 = 1906512
L1_1.q1906504 = 1906504
L1_1.q1906505 = 1906505
L1_1.q1906506 = 1906506
L1_1.q1906507 = 1906507
L1_1.q1906508 = 1906508
L1_1.q1906509 = 1906509
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1027
L2_1.alias = "Npc1027"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q19065ChallengeMidNoel"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1027DataMid = L2_1
L2_1 = {}
L2_1.id = 1027
L2_1.alias = "Npc1027"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q19067RescueNoel"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1027DataHE = L2_1
L2_1 = {}
L2_1.id = 11002
L2_1.alias = "Npc11002"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q19067RescuePos"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc11002Data = L2_1
L2_1 = {}
L2_1.id = 1027
L2_1.alias = "Npc1027"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q19065AddedNoel"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1027DataAdd = L2_1
L2_1 = {}
L2_1.id = 1005
L2_1.alias = "Paimon"
L2_1.script = "Actor/Quest/Q352/Paimon"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q19065AddedPaimon"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.PaimonData = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.point_id = 1
L2_1.scene_id = 3
L2_1.pos = "Q19065ChallengeMidPlayer"
L1_1.TransmitPoint1 = L2_1
L2_1 = {}
L2_1.alias = "Q19065Trigger"
L2_1.script = "Actor/Gadget/Q19065Trigger"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q19065Challenge1"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q19065Trigger_ = L2_1
L2_1 = {}
L2_1.alias = "Q19065TriggerOut"
L2_1.script = "Actor/Gadget/Q19065TriggerOut"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q19065AddedArea"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q19065TriggerOut_ = L2_1
L2_1 = {}
L2_1.alias = "Q19065TriggerOut2"
L2_1.script = "Actor/Gadget/Q19065TriggerOut2"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q19065AddedArea"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q19065TriggerOut2_ = L2_1
L0_1.Datas = L1_1
return L0_1
